BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
String | CommandButtonName |
Unknown | SpecialPowerAIType |
FloatingPoint | SpecialPowerRadius |
FloatingPoint | SpecialPowerRange |
Boolean | RandomizeTargetLocation |
Boolean | SpellMakesAStructure |
Behavior = AISpecialPowerUpdate ModuleTag_TheAISpecialPowerUpdate
; L0124AB10->L01F50E68:
CommandButtonName = ButtonA ;SUB_L006D4C30:String (CommandButton)
SpecialPowerAIType = ? ;L014A6000; spec power ai type?
SpecialPowerRadius = 30 ;SUB_L006D46C0:Float Point Value
SpecialPowerRange = 60 ;SUB_L006D46C0:Float Point Value
RandomizeTargetLocation = Yes ;SUB_L006D3400:Boolean
SpellMakesAStructure = Yes ;SUB_L006D3400:Boolean
End
String CommandButtonName |
Strings(CommandButton)