BFME 2 - ROTWK Code Refence  1.0
AnimationSoundClientBehavior Class Reference

Detailed Description

ClientBehavior = AnimationSoundClientBehavior ModuleTag_TheAnimationSoundClientBehavior

; L01F60860:   
AnimationSound = Sound:FootstepDirtA Animation:EUGlrfdl_SKL.EUGlrfdl_RUNA Frames:9 18 28 38 48 58 ;L01285A40 //multiple allowed
MaxUpdateRangeCap = 800 ;L006D4720:SomeInt?

End