BFME 2 - ROTWK Code Refence
1.0
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ClientBehavior = AnimationSoundClientBehavior ModuleTag_TheAnimationSoundClientBehavior
; L01F60860:
AnimationSound = Sound:FootstepDirtA Animation:EUGlrfdl_SKL.EUGlrfdl_RUNA Frames:9 18 28 38 48 58 ;L01285A40 //multiple allowed
MaxUpdateRangeCap = 800 ;L006D4720:SomeInt?
End