BFME 2 - ROTWK Code Refence  1.0
CastleMemberBehavior Class Reference

Public Attributes

EvaEvent CampDestroyedOwnerEvaEvent
 
EvaEvent CampDestroyedAllyEvaEvent
 
EvaEvent CampDestroyedAttackerEvaEvent
 
AudioEvent BeingBuiltSound
 
Boolean StoreUpgradePrice
 
Boolean CountsForEvaCastleBreached
 

Detailed Description

Behavior = CastleMemberBehavior ModuleTag_TheCastleMemberBehavior

; L01EDD478:   
CampDestroyedOwnerEvaEvent = EconPlotDestroyed; L00ACAD80:EvaEvent
CampDestroyedAllyEvaEvent = AllyEconPlotDestroyed; L00ACAD80:EvaEvent
CampDestroyedAttackerEvaEvent = EnemyEconPlotDestroyed; L00ACAD80:EvaEvent
BeingBuiltSound = BuildingConstructionLoop; L00E6B310:Sound(AudioEvent)
StoreUpgradePrice = Yes; SUB_L006D3400:Boolean
CountsForEvaCastleBreached = Yes; SUB_L006D3400:Boolean

End