BFME 2 - ROTWK Code Refence  1.0
DemoTrapUpdate Class Reference

Public Attributes

Boolean DefaultProximityMode
 
SlotTypes DetonationWeaponSlot
 
SlotTypes ProximityModeWeaponSlot
 
SlotTypes ManualModeWeaponSlot
 
FloatingPoint TriggerDetonationRange
 
KindofList IgnoreTargetTypes
 
UnsignedInteger ScanRate
 
Boolean AutoDetonationWithFriendsInvolve
 
Weapon DetonationWeapon
 
Boolean DetonateWhenKilled
 

Detailed Description

Behavior = DemoTrapUpdate ModuleTag_TheDemoTrapUpdate

; L01200120->L01F435A0:    
DefaultProximityMode = Yes ;SUB_L006D3400:Boolean
DetonationWeaponSlot = QUINARY ;L006D3C60/L01E8F2D8:WeaponSetCondition
ProximityModeWeaponSlot = QUINARY ;L006D3C60/L01E8F2D8:WeaponSetCondition
ManualModeWeaponSlot = QUINARY ;L006D3C60/L01E8F2D8:WeaponSetCondition
TriggerDetonationRange = 10 ;SUB_L006D46C0:Float Point Value
IgnoreTargetTypes = INFANTRY CAVALRY ;SUB_L00BC5910: List of KindOf's
ScanRate = 20 ;SUB_L00E6CB10:Unsigned Integer Value
AutoDetonationWithFriendsInvolve = Yes ;SUB_L006D3400:Boolean
DetonationWeapon = CreateAHeroLeapWarhead ;SUB_L00E6BC20:Weapon
DetonateWhenKilled = Yes ;SUB_L006D3400:Boolean

End