BFME 2 - ROTWK Code Refence  1.0
HealCrateCollide Class Reference

Public Attributes

KindofList RequiredKindOf
 
KindofList ForbiddenKindOf
 
Boolean ForbidOwnerPlayer
 
Boolean BuildingPickup
 
Boolean HumanOnly
 
Unknown PickupScience
 
FXList ExecuteFX
 
String ExecuteAnimation
 
FloatingPoint ExecuteAnimationTime
 
FloatingPoint ExecuteAnimationZRise
 
Boolean ExecuteAnimationFades
 

Detailed Description

Behavior = HealCrateCollide ModuleTag_TheHealCrateCollide

; L01F579F8:   
RequiredKindOf = INFANTRY CAVALRY; SUB_L00BC5910: List of KindOf's
ForbiddenKindOf = HERO; SUB_L00BC5910: List of KindOf's
ForbidOwnerPlayer = Yes; SUB_L006D3400:Boolean
BuildingPickup = Yes; SUB_L006D3400:Boolean
HumanOnly = Yes; SUB_L006D3400:Boolean
PickupScience = ? ; SUB_L00E6C900 Science ?
ExecuteFX = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
; ExecuteAnimation; SUB_L006D4C30:String(Animation ? )
ExecuteAnimationTime = 50; SUB_L006D46C0:Float Point Value
ExecuteAnimationZRise = 50; SUB_L006D46C0:Float Point Value
ExecuteAnimationFades = Yes; SUB_L006D3400:Boolean

End

Member Data Documentation

◆ PickupScience

Unknown PickupScience

Science ?

◆ ExecuteAnimation

String ExecuteAnimation

SUB_L006D4C30:String(Animation ?)