BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
FloatingPoint | TargetHeight |
Boolean | TargetHeightIncludesStructures |
Boolean | OnlyWhenMovingDown |
FloatingPoint | DestroyAttachedParticlesAtHeight |
Boolean | SnapToGroundOnDeath |
UnsignedInteger | InitialDelay |
Behavior = HeightDieUpdate ModuleTag_TheHeightDieUpdate
; L011EDA60->L01F3FA18:
TargetHeight = 2 ;SUB_L006D46C0:Float Point Value
TargetHeightIncludesStructures = Yes ;SUB_L006D3400:Boolean
OnlyWhenMovingDown = Yes ;SUB_L006D3400:Boolean
DestroyAttachedParticlesAtHeight = 1 ;SUB_L006D46C0:Float Point Value
SnapToGroundOnDeath = Yes ;SUB_L006D3400:Boolean
InitialDelay = 1000 ;SUB_L00E6CB10:Unsigned Integer Value
End