BFME 2 - ROTWK Code Refence  1.0
HeightDieUpdate Class Reference

Public Attributes

FloatingPoint TargetHeight
 
Boolean TargetHeightIncludesStructures
 
Boolean OnlyWhenMovingDown
 
FloatingPoint DestroyAttachedParticlesAtHeight
 
Boolean SnapToGroundOnDeath
 
UnsignedInteger InitialDelay
 

Detailed Description

Behavior = HeightDieUpdate ModuleTag_TheHeightDieUpdate

; L011EDA60->L01F3FA18:    
TargetHeight = 2 ;SUB_L006D46C0:Float Point Value
TargetHeightIncludesStructures = Yes ;SUB_L006D3400:Boolean
OnlyWhenMovingDown = Yes ;SUB_L006D3400:Boolean
DestroyAttachedParticlesAtHeight = 1 ;SUB_L006D46C0:Float Point Value
SnapToGroundOnDeath = Yes ;SUB_L006D3400:Boolean
InitialDelay = 1000 ;SUB_L00E6CB10:Unsigned Integer Value

End