BFME 2 - ROTWK Code Refence
1.0
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ClientBehavior = ModelConditionSoundSelectorClientBehavior ModuleTag_TheModelConditionSoundSelectorClientBehavior
; L01F61000: SoundState = MOUNTED ;L01288140 //multiple allowed ;SUB_L01288E90 //or so, not sure :/ VoiceMove = GandalfVoiceMoveMounted VoiceSelect = GandalfVoiceSelectMountedMS End
End