BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
Vector3 | UnitCreatePoint |
Degrees | PlacementViewAngle |
Vector3 | NaturalRallyPoint |
UnsignedInteger | ExitDelay |
Boolean | AllowAirborneCreation |
UnsignedInteger | InitialBurst |
Boolean | NoExitPath |
Boolean | CanRallyToSlaughter |
Boolean | UseReturnToFormation |
Behavior = QueueProductionExitUpdate ModuleTag_TheQueueProductionExitUpdate
; L00C84780->L01EAAF98:
UnitCreatePoint = X:0 Y:0 Z:0 ;SUB_L006D5320:XYZ Vector
PlacementViewAngle = 25 ;SUB_L006D4B70:Float Point Value //Degrees
NaturalRallyPoint = X:10 Y:0 Z:0 ;SUB_L006D5320:XYZ Vector
ExitDelay = 1000 ;SUB_L00E6CB10:Unsigned Integer Value
AllowAirborneCreation = Yes ;SUB_L006D3400:Boolean
InitialBurst = 200 ;SUB_L006D4520:Unsigned Integer Value
NoExitPath = Yes ;SUB_L006D3400:Boolean
CanRallyToSlaughter = Yes ;SUB_L006D3400:Boolean
UseReturnToFormation = Yes ;SUB_L006D3400:Boolean
End