BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
UnsignedInteger | StartRainTime |
UnsignedInteger | DarknessFadeTime |
FloatingPoint | RainEmitterHeight |
FloatingPoint | DarknessLevel |
FloatingPoint | JitterRadius |
FloatingPoint | DPSMin |
FloatingPoint | DPSMax |
UnsignedInteger | DPSRampupTime |
Vector2 | RainOffset |
Behavior = RainOfFireUpdate ModuleTag_TheRainOfFireUpdate
; L01236D80->L01F4CBA8:
StartRainTime = 100 ;SUB_L00E6CB10:Unsigned Integer Value
DarknessFadeTime = 1000 ;SUB_L00E6CB10:Unsigned Integer Value
RainEmitterHeight = 800 ;L006D4720:SomeInt?
DarknessLevel = 100 ;L006D4720:SomeInt?
JitterRadius = 5 ;SUB_L006D46C0:Float Point Value
DPSMin = 300 ;L006D4720:SomeInt?
DPSMax = 800 ;L006D4720:SomeInt?
DPSRampupTime = 300 ;SUB_L00E6CAE0:Unsigned Int?
RainOffset = X:12 Y:59 ;SUB_L006D5380: XY Vector
End