BFME 2 - ROTWK Code Refence  1.0
RainOfFireUpdate Class Reference

Public Attributes

UnsignedInteger StartRainTime
 
UnsignedInteger DarknessFadeTime
 
FloatingPoint RainEmitterHeight
 
FloatingPoint DarknessLevel
 
FloatingPoint JitterRadius
 
FloatingPoint DPSMin
 
FloatingPoint DPSMax
 
UnsignedInteger DPSRampupTime
 
Vector2 RainOffset
 

Detailed Description

Behavior = RainOfFireUpdate ModuleTag_TheRainOfFireUpdate

; L01236D80->L01F4CBA8:    
StartRainTime = 100 ;SUB_L00E6CB10:Unsigned Integer Value
DarknessFadeTime = 1000 ;SUB_L00E6CB10:Unsigned Integer Value
RainEmitterHeight = 800 ;L006D4720:SomeInt?
DarknessLevel = 100 ;L006D4720:SomeInt?
JitterRadius = 5 ;SUB_L006D46C0:Float Point Value
DPSMin = 300 ;L006D4720:SomeInt?
DPSMax = 800 ;L006D4720:SomeInt?
DPSRampupTime = 300 ;SUB_L00E6CAE0:Unsigned Int?
RainOffset = X:12 Y:59 ;SUB_L006D5380: XY Vector

End