BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
Vector2 | RunToLocation |
Boolean | RequiresSpecificTrigger |
String | RunOffMapWaypointName |
Boolean | DieOnMap |
Behavior = RunOffMapBehavior ModuleTag_TheRunOffMapBehavior
; L01F327E8:
RunToLocation = X : 5 Y : 3; SUB_L006D5380: XY Vector //The location to run way to
RequiresSpecificTrigger = Yes; SUB_L006D3400:Boolean //Triggers when DetachableRiderUpdate says so!
RunOffMapWaypointName = MumakilExit; SUB_L006D4C30:String(Waypoint) //Waypoint to run towards
DieOnMap = Yes; SUB_L006D3400:Boolean //Can we die while still on the map?
End
Vector2 RunToLocation |
The location to run way to
Boolean RequiresSpecificTrigger |
Triggers when DetachableRiderUpdate says so!
String RunOffMapWaypointName |
String(Waypoint) Waypoint to run towards
Boolean DieOnMap |
Can we die while still on the map?