BFME 2 - ROTWK Code Refence  1.0
RunOffMapBehavior Class Reference

Public Attributes

Vector2 RunToLocation
 
Boolean RequiresSpecificTrigger
 
String RunOffMapWaypointName
 
Boolean DieOnMap
 

Detailed Description

Behavior = RunOffMapBehavior ModuleTag_TheRunOffMapBehavior

; L01F327E8:   
RunToLocation = X : 5 Y : 3; SUB_L006D5380: XY Vector //The location to run way to
RequiresSpecificTrigger = Yes; SUB_L006D3400:Boolean //Triggers when DetachableRiderUpdate says so!
RunOffMapWaypointName = MumakilExit; SUB_L006D4C30:String(Waypoint) //Waypoint to run towards
DieOnMap = Yes; SUB_L006D3400:Boolean //Can we die while still on the map?

End

Member Data Documentation

◆ RunToLocation

Vector2 RunToLocation

The location to run way to

◆ RequiresSpecificTrigger

Boolean RequiresSpecificTrigger

Triggers when DetachableRiderUpdate says so!

◆ RunOffMapWaypointName

String RunOffMapWaypointName

String(Waypoint) Waypoint to run towards

◆ DieOnMap

Boolean DieOnMap

Can we die while still on the map?