BFME 2 - ROTWK Code Refence  1.0
SlaveWatcherBehavior Class Reference

Public Attributes

String RemoveUpgrade
 
String GrantUpgrade
 
Boolean ShareUpgrades
 
Boolean LetSlaveLive
 

Detailed Description

Behavior = SlaveWatcherBehavior ModuleTag_TheSlaveWatcherBehavior

; L01F3A610:   
RemoveUpgrade = Upgrade_HasWallTrebuchet; SUB_L006D4C30:String(Upgrade) //when our slave dies, remove this upgrade, so we can get the upgrade again.
GrantUpgrade = Upgrade_WargSentryPurchaseButtonEnable; SUB_L006D4C30:String(Upgrade) //when our slave dies, give us this upgrade...
ShareUpgrades = Yes; SUB_L006D3400:Boolean //Do we share our upgrades with the slave?
LetSlaveLive = Yes; SUB_L006D3400:Boolean //When we die, do we let our slave live?

End

Member Data Documentation

◆ RemoveUpgrade

String RemoveUpgrade

String(Upgrade) when our slave dies, remove this upgrade, so we can get the upgrade again.

◆ GrantUpgrade

String GrantUpgrade

String(Upgrade) when our slave dies, give us this upgrade...

◆ ShareUpgrades

Boolean ShareUpgrades

Do we share our upgrades with the slave?

◆ LetSlaveLive

Boolean LetSlaveLive

When we die, do we let our slave live?