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BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
| SignedInteger | LeashRange |
| SignedInteger | GuardMaxRange |
| SignedInteger | GuardWanderRange |
| SignedInteger | AttackRange |
| SignedInteger | AttackWanderRange |
| SignedInteger | ScoutRange |
| SignedInteger | ScoutWanderRange |
| SignedInteger | RepairRange |
| FloatingPoint | RepairMinAltitude |
| FloatingPoint | RepairMaxAltitude |
| SignedInteger | DistToTargetToGrantRangeBonus |
| FloatingPoint | RepairRatePerSecond |
| SignedInteger | RepairWhenBelowHealth_ |
| UnsignedInteger | RepairMinReadyTime |
| UnsignedInteger | RepairMaxReadyTime |
| UnsignedInteger | RepairMinWeldTime |
| UnsignedInteger | RepairMaxWeldTime |
| String | RepairWeldingSys |
| String | RepairWeldingFXBone |
| Boolean | StayOnSameLayerAsMaster |
| Boolean | UseSlaverAsControlForEvaObjectSightedEvents |
| Boolean | DieOnMastersDeath |
| Vector3 | GuardPositionOffset |
| SignedInteger | FadeOutRange |
| UnsignedInteger | FadeTime |
| Boolean | MarkUnselectable |
Behavior = SlavedUpdate ModuleTag_TheSlavedUpdate
; L00C84E90->L01EAB2D0:
LeashRange = 4 ;SUB_L006D4430:Signed Integer Value
GuardMaxRange = 4 ;SUB_L006D4430:Signed Integer Value
GuardWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
AttackRange = 4 ;SUB_L006D4430:Signed Integer Value
AttackWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
ScoutRange = 4 ;SUB_L006D4430:Signed Integer Value
ScoutWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
RepairRange = 4 ;SUB_L006D4430:Signed Integer Value
RepairMinAltitude = 70 ;SUB_L006D46C0:Float Point Value
RepairMaxAltitude = 70 ;SUB_L006D46C0:Float Point Value
DistToTargetToGrantRangeBonus = 4 ;SUB_L006D4430:Signed Integer Value
RepairRatePerSecond = 70 ;SUB_L006D46C0:Float Point Value
RepairWhenBelowHealth% = 4 ;SUB_L006D4430:Signed Integer Value
RepairMinReadyTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMaxReadyTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMinWeldTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMaxWeldTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairWeldingSys = RepairFX ;SUB_L006D4C30:String (FXList)
RepairWeldingFXBone = Bone ;SUB_L006D4C30:String (Bone)
StayOnSameLayerAsMaster = Yes ;SUB_L006D3400:Boolean
UseSlaverAsControlForEvaObjectSightedEvents = Yes ;SUB_L006D3400:Boolean
DieOnMastersDeath = Yes ;SUB_L006D3400:Boolean
GuardPositionOffset = X:30 Y:0 Z:52 ;SUB_L006D5320:XYZ Vector
FadeOutRange = 4 ;SUB_L006D4430:Signed Integer Value
FadeTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
MarkUnselectable = Yes ;SUB_L006D3400:Boolean
End
| SignedInteger RepairWhenBelowHealth_ |
Parseable Name is RepairWhenBelowHealth%! Amount of health gained per second for the contained units
| String RepairWeldingSys |
String(FXList)
| String RepairWeldingFXBone |
String(Bone)