BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
SignedInteger | LeashRange |
SignedInteger | GuardMaxRange |
SignedInteger | GuardWanderRange |
SignedInteger | AttackRange |
SignedInteger | AttackWanderRange |
SignedInteger | ScoutRange |
SignedInteger | ScoutWanderRange |
SignedInteger | RepairRange |
FloatingPoint | RepairMinAltitude |
FloatingPoint | RepairMaxAltitude |
SignedInteger | DistToTargetToGrantRangeBonus |
FloatingPoint | RepairRatePerSecond |
SignedInteger | RepairWhenBelowHealth_ |
UnsignedInteger | RepairMinReadyTime |
UnsignedInteger | RepairMaxReadyTime |
UnsignedInteger | RepairMinWeldTime |
UnsignedInteger | RepairMaxWeldTime |
String | RepairWeldingSys |
String | RepairWeldingFXBone |
Boolean | StayOnSameLayerAsMaster |
Boolean | UseSlaverAsControlForEvaObjectSightedEvents |
Boolean | DieOnMastersDeath |
Vector3 | GuardPositionOffset |
SignedInteger | FadeOutRange |
UnsignedInteger | FadeTime |
Boolean | MarkUnselectable |
Behavior = SlavedUpdate ModuleTag_TheSlavedUpdate
; L00C84E90->L01EAB2D0:
LeashRange = 4 ;SUB_L006D4430:Signed Integer Value
GuardMaxRange = 4 ;SUB_L006D4430:Signed Integer Value
GuardWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
AttackRange = 4 ;SUB_L006D4430:Signed Integer Value
AttackWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
ScoutRange = 4 ;SUB_L006D4430:Signed Integer Value
ScoutWanderRange = 4 ;SUB_L006D4430:Signed Integer Value
RepairRange = 4 ;SUB_L006D4430:Signed Integer Value
RepairMinAltitude = 70 ;SUB_L006D46C0:Float Point Value
RepairMaxAltitude = 70 ;SUB_L006D46C0:Float Point Value
DistToTargetToGrantRangeBonus = 4 ;SUB_L006D4430:Signed Integer Value
RepairRatePerSecond = 70 ;SUB_L006D46C0:Float Point Value
RepairWhenBelowHealth% = 4 ;SUB_L006D4430:Signed Integer Value
RepairMinReadyTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMaxReadyTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMinWeldTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairMaxWeldTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
RepairWeldingSys = RepairFX ;SUB_L006D4C30:String (FXList)
RepairWeldingFXBone = Bone ;SUB_L006D4C30:String (Bone)
StayOnSameLayerAsMaster = Yes ;SUB_L006D3400:Boolean
UseSlaverAsControlForEvaObjectSightedEvents = Yes ;SUB_L006D3400:Boolean
DieOnMastersDeath = Yes ;SUB_L006D3400:Boolean
GuardPositionOffset = X:30 Y:0 Z:52 ;SUB_L006D5320:XYZ Vector
FadeOutRange = 4 ;SUB_L006D4430:Signed Integer Value
FadeTime = 10 ;SUB_L00E6CB10:Unsigned Integer Value
MarkUnselectable = Yes ;SUB_L006D3400:Boolean
End
SignedInteger RepairWhenBelowHealth_ |
Parseable Name is RepairWhenBelowHealth%! Amount of health gained per second for the contained units
String RepairWeldingSys |
String(FXList)
String RepairWeldingFXBone |
String(Bone)