BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
String | SpawnPointBoneName |
Behavior = SpawnPointProductionExitUpdate ModuleTag_TheSpawnPointProductionExitUpdate
; L00C85B20->L01EAB690:
SpawnPointBoneName = Bone ;SUB_L006D4C30:String(Bone)
End
String SpawnPointBoneName |
String(Bone)