BFME 2 - ROTWK Code Refence  1.0
StrafeAreaUpdate Class Reference

Public Attributes

String WeaponName
 
FloatingPoint StrafeAreaRadius
 
FloatingPoint Sweepfrequency
 
FloatingPoint SweepAmplitude
 
FloatingPoint Slope
 
FloatingPoint InitialSweepPhase
 

Detailed Description

Behavior = StrafeAreaUpdate ModuleTag_TheStrafeAreaUpdate

; L00FA05E0->L01EF3658:    
WeaponName = CrushWeapon ;SUB_L006D4C30:String (Weapon)
StrafeAreaRadius = 20 ;SUB_L006D46C0:Float Point Value
Sweepfrequency = 1 ;SUB_L006D46C0:Float Point Value
SweepAmplitude = 10 ;SUB_L006D46C0:Float Point Value
Slope = 40 ;SUB_L006D46C0:Float Point Value
InitialSweepPhase = 60 ;SUB_L006D46C0:Float Point Value

End

Member Data Documentation

◆ WeaponName

String WeaponName

String (Weapon)