BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
String | WeaponName |
FloatingPoint | StrafeAreaRadius |
FloatingPoint | Sweepfrequency |
FloatingPoint | SweepAmplitude |
FloatingPoint | Slope |
FloatingPoint | InitialSweepPhase |
Behavior = StrafeAreaUpdate ModuleTag_TheStrafeAreaUpdate
; L00FA05E0->L01EF3658:
WeaponName = CrushWeapon ;SUB_L006D4C30:String (Weapon)
StrafeAreaRadius = 20 ;SUB_L006D46C0:Float Point Value
Sweepfrequency = 1 ;SUB_L006D46C0:Float Point Value
SweepAmplitude = 10 ;SUB_L006D46C0:Float Point Value
Slope = 40 ;SUB_L006D46C0:Float Point Value
InitialSweepPhase = 60 ;SUB_L006D46C0:Float Point Value
End