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BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
| FloatingPoint | MaxHealth |
| FloatingPoint | MaxHealthDamaged |
| FloatingPoint | MaxHealthReallyDamaged |
| FloatingPoint | InitialHealth |
| UnsignedInteger | RecoveryTime |
| Percentage | DodgePercent |
| UnsignedInteger | EnteringDamagedTransitionTime |
| UnsignedInteger | EnteringReallyDamagedTransitionTime |
| String | GrabObject |
| FXList | GrabFX |
| FloatingPoint | GrabDamage |
| Vector2 | GrabOffset |
| Boolean | UseDefaultDamageSettings |
| DamageCreationList | DamageCreationList |
| FXList | HealingBuffFx |
| String | DamagedAttributeModifier |
| String | ReallyDamagedAttributeModifier |
| FloatingPoint | CheerRadius |
| Boolean | RemoveUpgradesOnDeath |
| Boolean | BurningDeathBehavior |
| FXList | BurningDeathFX |
Behavior = StructureBody ModuleTag_TheStructureBody
; SUB_L01265C10->L01F58D88:
MaxHealth = 7000; SUB_L006D46C0:Float Point Value
MaxHealthDamaged = 5000; SUB_L006D46C0:Float Point Value
MaxHealthReallyDamaged = 2000; SUB_L006D46C0:Float Point Value
InitialHealth = 7000; SUB_L006D46C0:Float Point Value
RecoveryTime = 1000; SUB_L00E6CB10:Unsigned Integer Value
DodgePercent = 25 % ; SUB_L006D4D20:Percentage
EnteringDamagedTransitionTime = 100; SUB_L00E6CB10:Unsigned Integer Value
EnteringReallyDamagedTransitionTime = 100; SUB_L00E6CB10:Unsigned Integer Value
GrabObject = AngmarWallSegmentSmall; SUB_L006D4C30:String(Object)
GrabFX = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
GrabDamage = 70; SUB_L006D46C0:Float Point Value
GrabOffset = X : 5 Y : 3; SUB_L006D5380: XY Vector
UseDefaultDamageSettings = Yes; SUB_L006D3400:Boolean
DamageCreationList = OCL_RBBarracks_Chunk1 CATAPULT_ROCK FRONT_DESTROYED; L01265C30: Ocl - ? -? //Multiple allowed
HealingBuffFx = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
DamagedAttributeModifier = IsengardWargSkirmish; SUB_L006D4C30:String(AttributeModifier)
ReallyDamagedAttributeModifier = IsengardWargSkirmish; SUB_L006D4C30:String(AttributeModifier)
CheerRadius = 50; SUB_L006D46C0:Float Point Value
RemoveUpgradesOnDeath = Yes; SUB_L006D3400:Boolean
BurningDeathBehavior = Yes; SUB_L006D3400:Boolean
BurningDeathFX = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
; L01EADE94:
End
| String GrabObject |
String(Object)
Multiple allowed
| String DamagedAttributeModifier |
String(AttributeModifier)
| String ReallyDamagedAttributeModifier |
String(AttributeModifier)