BFME 2 - ROTWK Code Refence  1.0
ToppleUpdate Class Reference

Public Attributes

FXList ToppleFX
 
FXList BounceFX
 
String StumpName
 
Boolean KillWhenStartToppling
 
Boolean KillWhenFinishedToppling
 
Boolean KillStumpWhenToppled
 
Boolean ToppleLeftOrRightOnly
 
Boolean ReorientToppledRubble
 
Percentage InitialVelocityPercent
 
Percentage InitialAccelPercent
 
Percentage BounceVelocityPercent
 
FloatingPoint MinimumToppleSpeed
 

Detailed Description

Behavior = ToppleUpdate ModuleTag_TheToppleUpdate

; L01230E60->L01F4B710:    
ToppleFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
BounceFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
StumpName = Stump ;SUB_L006D4C30:String (?)
KillWhenStartToppling = Yes ;SUB_L006D3400:Boolean
KillWhenFinishedToppling = Yes ;SUB_L006D3400:Boolean
KillStumpWhenToppled = Yes ;SUB_L006D3400:Boolean
ToppleLeftOrRightOnly = Yes ;SUB_L006D3400:Boolean
ReorientToppledRubble = Yes ;SUB_L006D3400:Boolean
InitialVelocityPercent = 50% ;SUB_L006D4D20:Percentage
InitialAccelPercent = 40% ;SUB_L006D4D20:Percentage
BounceVelocityPercent = 25% ;SUB_L006D4D20:Percentage
MinimumToppleSpeed = 8 ;L006D4720:SomeInt?

End

Member Data Documentation

◆ StumpName

String StumpName

String(?)