BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
FXList | ToppleFX |
FXList | BounceFX |
String | StumpName |
Boolean | KillWhenStartToppling |
Boolean | KillWhenFinishedToppling |
Boolean | KillStumpWhenToppled |
Boolean | ToppleLeftOrRightOnly |
Boolean | ReorientToppledRubble |
Percentage | InitialVelocityPercent |
Percentage | InitialAccelPercent |
Percentage | BounceVelocityPercent |
FloatingPoint | MinimumToppleSpeed |
Behavior = ToppleUpdate ModuleTag_TheToppleUpdate
; L01230E60->L01F4B710:
ToppleFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
BounceFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
StumpName = Stump ;SUB_L006D4C30:String (?)
KillWhenStartToppling = Yes ;SUB_L006D3400:Boolean
KillWhenFinishedToppling = Yes ;SUB_L006D3400:Boolean
KillStumpWhenToppled = Yes ;SUB_L006D3400:Boolean
ToppleLeftOrRightOnly = Yes ;SUB_L006D3400:Boolean
ReorientToppledRubble = Yes ;SUB_L006D3400:Boolean
InitialVelocityPercent = 50% ;SUB_L006D4D20:Percentage
InitialAccelPercent = 40% ;SUB_L006D4D20:Percentage
BounceVelocityPercent = 25% ;SUB_L006D4D20:Percentage
MinimumToppleSpeed = 8 ;L006D4720:SomeInt?
End