BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
KindofList | RequiredKindOf |
KindofList | ForbiddenKindOf |
Boolean | ForbidOwnerPlayer |
Boolean | BuildingPickup |
Boolean | HumanOnly |
Unknown | PickupScience |
FXList | ExecuteFX |
String | ExecuteAnimation |
FloatingPoint | ExecuteAnimationTime |
FloatingPoint | ExecuteAnimationZRise |
Boolean | ExecuteAnimationFades |
UnsignedInteger | UnitCount |
String | UnitName |
Behavior = UnitCrateCollide ModuleTag_TheUnitCrateCollide
; L01F579F8:
RequiredKindOf = INFANTRY CAVALRY; SUB_L00BC5910: List of KindOf's
ForbiddenKindOf = HERO; SUB_L00BC5910: List of KindOf's
ForbidOwnerPlayer = Yes; SUB_L006D3400:Boolean
BuildingPickup = Yes; SUB_L006D3400:Boolean
HumanOnly = Yes; SUB_L006D3400:Boolean
PickupScience = ? ; SUB_L00E6C900 Science ?
ExecuteFX = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
; ExecuteAnimation; SUB_L006D4C30:String(Animation ? )
ExecuteAnimationTime = 50; SUB_L006D46C0:Float Point Value
ExecuteAnimationZRise = 50; SUB_L006D46C0:Float Point Value
ExecuteAnimationFades = Yes; SUB_L006D3400:Boolean
; L01EADB44:
UnitCount = 10; SUB_L006D4520:Unsigned Integer Value
UnitName = TaintLand; SUB_L006D4C30:String(Object)
End
Unknown PickupScience |
Science ?
String UnitName |
String(Object)