BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
SpecialPower | SpecialPowerTemplate |
AudioEvent | InitiateSound |
Boolean | StartsPaused |
UnsignedInteger | Duration |
String | AttributeModifier |
SlotTypes | LockWeaponSlot |
WeaponsetFlags | WeaponSetFlags |
Behavior = WeaponModeSpecialPowerUpdate ModuleTag_TheWeaponModeSpecialPowerUpdate
; L01F9CD08:
SpecialPowerTemplate = SpecialAbilitySiegeDeploy; L00E6C5F0:SpecialPower
InitiateSound = NoSound; L00E6B7B0:AudioEvent
StartsPaused = No; SUB_L006D3400:Boolean
;L011FD770->L01F42B20:
Duration = 500 ;SUB_L00E6CB10:Unsigned Integer Value
AttributeModifier = MyModifier ;SUB_L006D4C30:String (AttributeModifier)
LockWeaponSlot = QUINARY ;L006D3C60/L01E8F2D8:WeaponSetCondition
WeaponSetFlags = WEAPONSET_TOGGLE_1 ;SUB_L00BC58F0:Weaponset flags
End
String AttributeModifier |
String(AttributeModifier)