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BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
| FXList | SmallFXList |
| ObjectCreationList | SmallObjectCreationList |
| FXList | MediumFXList |
| ObjectCreationList | MediumObjectCreationList |
| FXList | LargeFXList |
| ObjectCreationList | LargeObjectCreationList |
| FloatingPoint | Damage |
| EnumDamageType | DamageType |
| EnumDeathType | DeathType |
| FloatingPoint | SpecialDamage |
| EnumDamageType | SpecialDamageType |
| EnumDeathType | SpecialDeathType |
| FloatingPoint | SelfDamage |
| EnumDamageType | SelfDamageType |
| EnumDeathType | SelfDeathType |
| ObjectFilter | SpecialObject |
Behavior = AODCrushCollide ModuleTag_TheAODCrushCollide
; L012617E0->L01F57500:
SmallFXList = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
SmallObjectCreationList = OCL_CreateAHeroHotWSpawnAllies_Level1; SUB_L00E6C330:ObjectCreationList
MediumFXList = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
MediumObjectCreationList = OCL_CreateAHeroHotWSpawnAllies_Level1; SUB_L00E6C330:ObjectCreationList
LargeFXList = FX_SpellHealUnitHealBuff; SUB_L00E6BD90:FXList
LargeObjectCreationList = OCL_CreateAHeroHotWSpawnAllies_Level1; SUB_L00E6C330:ObjectCreationList
Damage = 50; SUB_L006D46C0:Float Point Value
DamageType = PIERCE; SUB_L006D3B30; L0223C888
DeathType = CRUSHED; SUB_L006D3B30; L0223C910
SpecialDamage = 50; SUB_L006D46C0:Float Point Value
SpecialDamageType = PIERCE; SUB_L006D3B30; L0223C888
SpecialDeathType = CRUSHED; SUB_L006D3B30; L0223C910
SelfDamage = 50; SUB_L006D46C0:Float Point Value
SelfDamageType = PIERCE; SUB_L006D3B30; L0223C888
SelfDeathType = CRUSHED; SUB_L006D3B30; L0223C910
SpecialObject = ANY + STRUCTURE; SUB_L00EDCA00:Object Filter
End