All of the ModelCondition enumerators. Used in Behaviors and animations
| Enumerator |
|---|
| TOPPLED | ~
|
| FRONTCRUSHED | ~
|
| BACKCRUSHED | ~
|
| DAMAGED | ~
|
| REALLYDAMAGED | ~
|
| RUBBLE | ~
|
| SPECIAL_DAMAGED | ~
|
| NIGHT | ~
|
| SNOW | ~
|
| PARACHUTING | ~
|
| GARRISONED | ~
|
| ENEMYNEAR | ~
|
| WEAPONSET_VETERAN | ~
|
| WEAPONSET_ELITE | ~
|
| WEAPONSET_HERO | ~
|
| WEAPONSET_PASSENGER_TYPE_ONE | ~
|
| WEAPONSET_PASSENGER_TYPE_TWO | ~
|
| WEAPONSET_PLAYER_UPGRADE | ~
|
| WEAPONSTATE_ONE | ~
|
| WEAPONSTATE_TWO | ~
|
| WEAPONSTATE_THREE | ~
|
| DOOR_1_OPENING | ~
|
| DOOR_1_CLOSING | ~
|
| DOOR_1_WAITING_OPEN | ~
|
| DOOR_1_WAITING_TO_CLOSE | ~
|
| DOOR_2_OPENING | ~
|
| DOOR_2_CLOSING | ~
|
| DOOR_2_WAITING_OPEN | ~
|
| DOOR_2_WAITING_TO_CLOSE | ~
|
| DOOR_3_OPENING | ~
|
| DOOR_3_CLOSING | ~
|
| DOOR_3_WAITING_OPEN | ~
|
| DOOR_3_WAITING_TO_CLOSE | ~
|
| DOOR_4_OPENING | ~
|
| DOOR_4_CLOSING | ~
|
| DOOR_4_WAITING_OPEN | ~
|
| DOOR_4_WAITING_TO_CLOSE | ~
|
| ATTACKING | ~
|
| ATTACKING_STRUCTURE | ~
|
| ATTACKING_POSITION | ~
|
| PREATTACK_A | ~
|
| FIRING_A | ~
|
| FIRING_OR_PREATTACK_A | ~
|
| FIRING_OR_RELOADING_A | ~
|
| BETWEEN_FIRING_SHOTS_A | ~
|
| RELOADING_A | ~
|
| PREATTACK_B | ~
|
| FIRING_B | ~
|
| FIRING_OR_PREATTACK_B | ~
|
| FIRING_OR_RELOADING_B | ~
|
| BETWEEN_FIRING_SHOTS_B | ~
|
| RELOADING_B | ~
|
| PREATTACK_C | ~
|
| FIRING_C | ~
|
| FIRING_OR_PREATTACK_C | ~
|
| FIRING_OR_RELOADING_C | ~
|
| BETWEEN_FIRING_SHOTS_C | ~
|
| RELOADING_C | ~
|
| TURRET_ROTATE | ~
|
| POST_RUBBLE | ~
|
| POST_COLLAPSE | ~
|
| MOVING | ~
|
| DYING | ~
|
| EMOTION_ALERT | ~
|
| EMOTION_AFRAID | ~
|
| EMOTION_TERROR | ~
|
| EMOTION_PANIC | ~
|
| AWAITING_CONSTRUCTION | ~
|
| PARTIALLY_CONSTRUCTED | ~
|
| ACTIVELY_BEING_CONSTRUCTED | ~
|
| UNIT_ACTIVELY_BEING_CONSTRUCTED | ~
|
| PRONE | ~
|
| FREEFALL | ~
|
| ACTIVELY_CONSTRUCTING | ~
|
| CONSTRUCTION_COMPLETE | ~
|
| RADAR_EXTENDING | ~
|
| RADAR_UPGRADED | ~
|
| PANICKING | ~
|
| AFLAME | ~
|
| SMOLDERING | ~
|
| BURNED | ~
|
| DOCKING | ~
|
| DOCKING_BEGINNING | ~
|
| DOCKING_ACTIVE | ~
|
| DOCKING_ENDING | ~
|
| CARRYING | ~
|
| FLOODED | ~
|
| LOADED | ~
|
| PASSENGER | ~
|
| TRANSPORT_MOVING | ~
|
| TRANSPORT_STOPPED | ~
|
| CLUB | ~
|
| JETAFTERBURNER | ~
|
| JETEXHAUST | ~
|
| PACKING | ~
|
| PREPARING | ~
|
| UNPACKING | ~
|
| PACKING_TYPE_1 | ~
|
| PACKING_TYPE_2 | ~
|
| PACKING_TYPE_3 | ~
|
| DEPLOYED | ~
|
| OVER_WATER | ~
|
| POWER_PLANT_UPGRADED | ~
|
| CLIMBING | ~
|
| SOLD | ~
|
| RAPPELLING | ~
|
| ARMED | ~
|
| POWER_PLANT_UPGRADING | ~
|
| BUILD_PLACEMENT_CURSOR | ~
|
| PHANTOM_STRUCTURE | ~
|
| START_CAPTURE | ~
|
| CANCEL_CAPTURE | ~
|
| CAPTURING | ~
|
| PORCUPINE | ~
|
| SPECIAL_CHEERING | ~
|
| CONTINUOUS_FIRE_SLOW | ~
|
| CONTINUOUS_FIRE_MEAN | ~
|
| CONTINUOUS_FIRE_FAST | ~
|
| RAISING_FLAG | ~
|
| CAPTURED | ~
|
| EXPLODED_FLAILING | ~
|
| EXPLODED_BOUNCING | ~
|
| SPLATTED | ~
|
| USING_WEAPON_A | ~
|
| USING_WEAPON_B | ~
|
| USING_WEAPON_C | ~
|
| PREORDER | ~
|
| STUNNED_FLAILING | ~
|
| STUNNED | ~
|
| STONED | ~
|
| WANDER | ~
|
| WALKING | ~
|
| CHARGING | ~
|
| TURN_LEFT | ~
|
| TURN_RIGHT | ~
|
| ACCELERATE | ~
|
| DECELERATE | ~
|
| TURN_LEFT_HIGH_SPEED | ~
|
| TURN_RIGHT_HIGH_SPEED | ~
|
| DESTROYED_FRONT | ~
|
| DESTROYED_RIGHT | ~
|
| DESTROYED_BACK | ~
|
| DESTROYED_LEFT | ~
|
| WEAPONSET_GARRISONED | ~
|
| WEAPONLOCK_PRIMARY | ~
|
| WEAPONLOCK_SECONDARY | ~
|
| WEAPONLOCK_TERTIARY | ~
|
| WEAPONLOCK_QUATERNARY | ~
|
| WEAPONLOCK_QUINARY | ~
|
| DEATH_1 | ~
|
| DEATH_2 | ~
|
| DEATH_3 | ~
|
| DEATH_4 | ~
|
| DECAY | ~
|
| THROWN_PROJECTILE | ~
|
| ABOUT_TO_HIT | ~
|
| BACKING_UP | ~
|
| ENGAGED | ~
|
| DEFLECT_SPECIAL_POWER | ~
|
| WEAPONSET_CLOSE_RANGE | ~
|
| WEAPONSTATE_CLOSE_RANGE | ~
|
| WEAPONSET_RAMPAGE | ~
|
| RAMPAGE_ANIMATION_ONLY | ~
|
| STUNNED_STANDING_UP | ~
|
| REACT_1 | ~
|
| REACT_2 | ~
|
| REACT_3 | ~
|
| REACT_4 | ~
|
| REACT_5 | ~
|
| REACT_6 | ~
|
| SELECTED | ~
|
| GUARDING | ~
|
| HIT_REACTION | ~
|
| HIT_LEVEL_1 | ~
|
| HIT_LEVEL_2 | ~
|
| HIT_LEVEL_3 | ~
|
| GRAB_BUILDING_CHUNK | ~
|
| DEATH_5 | ~
|
| AIM_HIGH | ~
|
| AIM_STRAIGHT | ~
|
| AIM_LOW | ~
|
| AIM_NEAR | ~
|
| AIM_FAR | ~
|
| DIVING | ~
|
| USER_1 | ~
|
| USER_2 | ~
|
| USER_3 | ~
|
| USER_4 | ~
|
| USER_5 | ~
|
| SWOOPING | ~
|
| BURNT_MODEL | ~
|
| BURNT_TEXTURE | ~
|
| WEAPONSET_CONTESTING_BUILDING | ~
|
| DEBUG | ~
|
| PASSENGER_VARIATION_1 | ~
|
| PASSENGER_VARIATION_2 | ~
|
| PASSENGER_VARIATION_3 | ~
|
| PASSENGER_VARIATION_4 | ~
|
| PASSENGER_VARIATION_5 | ~
|
| EMOTION_GUNG_HO | ~
|
| EMOTION_LOOK_TO_SKY | ~
|
| EMOTION_CELEBRATING | ~
|
| EMOTION_AMUSED | ~
|
| EMOTION_MORALE_HIGH | ~
|
| EMOTION_MORALE_LOW | ~
|
| EMOTION_COWER | ~
|
| EMOTION_DISSIDENT | ~
|
| USING_SPECIAL_ABILITY | ~
|
| WORLD_BUILDER | ~
|
| SIEGE_CONTAIN | ~
|
| LEVELED | ~
|
| SPECIAL_POWER_1 | ~
|
| SPECIAL_POWER_2 | ~
|
| SPECIAL_POWER_3 | ~
|
| MOUNTED | ~
|
| OATH_FULLFILLED | ~
|
| RESURRECTED | ~
|
| DESTROYED_WEAPON | ~
|
| JUST_BUILT | ~
|
| BASE_BUILD | ~
|
| HERO | ~
|
| RIDER1 | ~
|
| RIDER2 | ~
|
| RIDER3 | ~
|
| RIDER4 | ~
|
| RIDER5 | ~
|
| RIDER6 | ~
|
| RIDER7 | ~
|
| RIDER8 | ~
|
| WEAPONSET_RIDER1 | ~
|
| WEAPONSET_RIDER2 | ~
|
| WEAPONSET_RIDER3 | ~
|
| WEAPONSET_RIDER4 | ~
|
| WEAPONSET_RIDER5 | ~
|
| WEAPONSET_RIDER6 | ~
|
| WEAPONSET_RIDER7 | ~
|
| WEAPONSET_RIDER8 | ~
|
| WEAPONSET_SPECIAL_ONE | ~
|
| WEAPONSET_SPECIAL_TWO | ~
|
| WADING | ~
|
| SWIMMING | ~
|
| WEAPONSET_CONTAINED | ~
|
| WEAPONSTATE_CONTAINED | ~
|
| HORDE_EMPTY | ~
|
| SPECIAL_WEAPON_ONE | ~
|
| SPECIAL_WEAPON_TWO | ~
|
| SPECIAL_WEAPON_THREE | ~
|
| WEAPONSET_MOUNTED | ~
|
| EATING | ~
|
| CHANT_FOR_GROND | ~
|
| WEAPONSET_ENRAGED | ~
|
| WEAPONSET_SPECIAL_UPGRADE | ~
|
| RUNNING_OFF_MAP | ~
|
| ONE_RING | ~
|
| PRIMARY_FORMATION | ~
|
| ALTERNATE_FORMATION | ~
|
| HARVEST_PREPARATION | ~
|
| HARVEST_ACTION | ~
|
| SPECIAL_ENEMY_NEAR | ~
|
| HIDDEN | ~
|
| PUTTING_ON_RING | ~
|
| TAKING_OFF_RING | ~
|
| UPGRADE_BOILING_OIL | ~
|
| UPGRADE_GARRISON | ~
|
| UPGRADE_POSTERN_GATE | ~
|
| UPGRADE_TREBUCHET | ~
|
| UPGRADE_NUMENOR_STONEWORK | ~
|
| UPGRADE_IVORY_TOWER | ~
|
| UPGRADE_HOUSE_OF_HEALING | ~
|
| UPGRADE_BLANK4 | ~
|
| UPGRADE_FORTRESS_MONUMENT | ~
|
| FORTRESS_IMPROVEMENT_1 | ~
|
| FORTRESS_IMPROVEMENT_2 | ~
|
| FORTRESS_IMPROVEMENT_3 | ~
|
| FORTRESS_IMPROVEMENT_4 | ~
|
| FORTRESS_IMPROVEMENT_5 | ~
|
| FORTRESS_IMPROVEMENT_6 | ~
|
| FORTRESS_IMPROVEMENT_7 | ~
|
| FORTRESS_IMPROVEMENT_8 | ~
|
| FORTRESS_IMPROVEMENT_9 | ~
|
| FORTRESS_IMPROVEMENT_1_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_2_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_3_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_4_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_5_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_6_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_7_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_8_BUILDING | ~
|
| FORTRESS_IMPROVEMENT_9_BUILDING | ~
|
| FORTRESS_MONUMENT_CREATURE_AVAIL | ~
|
| FORTRESS_MONUMENT_CREATURE_UNAVA | ~
|
| FORTRESS_MONUMENT_UNDER_CONSTRUC | ~
|
| DRILL0 | ~
|
| DRILL1 | ~
|
| DRILL2 | ~
|
| DRILL3 | ~
|
| DRILL4 | ~
|
| RIDERLESS | ~
|
| DRAFTED | ~
|
| UPGRADED_ARMOR | ~
|
| DISGUISED | ~
|
| WEAPONSET_TOGGLE_1 | ~
|
| WEAPONSET_TOGGLE_2 | ~
|
| WEAPONSET_TOGGLE_3 | ~
|
| WEAPONSET_HERO_MODE | ~
|
| DOCKING_PRE_DOCK | ~
|
| TURRET_ANGLE_0 | ~
|
| TURRET_ANGLE_90 | ~
|
| TURRET_ANGLE_180 | ~
|
| TURRET_ANGLE_270 | ~
|
| USING_COMBO_LOCOMOTOR | ~
|
| WAR_CHANT | ~
|
| EMOTION_QUARRELSOME | ~
|
| QUARRELSOME_FIGHTING | ~
|
| UNCONTROLLABLE | ~
|
| INITIAL_ENRAGED | ~
|
| ARMORSET_VETERAN | ~
|
| ARMORSET_ELITE | ~
|
| ARMORSET_HERO | ~
|
| ARMORSET_WEAK_VERSUS_BASEDEFENSE | ~
|
| ARMORSET_ALTERNATE_FORMATION | ~
|
| ARMORSET_MOUNTED | ~
|
| ARMORSET_PLAYER_UPGRADE | ~
|
| ARMORSET_PLAYER_UPGRADE_2 | ~
|
| ARMORSET_PLAYER_UPGRADE_3 | ~
|
| ARMORSET_UNBESIEGEABLE | ~
|
| EMOTION_TAUNTING | ~
|
| EMOTION_DOOM | ~
|
| EMOTION_POINTING | ~
|
| WEAPON_TOGGLING | ~
|
| INVULNERABLE | ~
|
| MARCHING | ~
|
| UPGRADE_ECONOMY_BONUS | ~
|
| COMING_OUT_OF_FACTORY | ~
|
| DESTROYED_WHILST_BEING_CONSTRUCT | ~
|
| COLLAPSING | ~
|
| EMOTION_UNCONTROLLABLY_AFRAID | ~
|
| SAIL_FLAPPING | ~
|
| SAIL_BLOWN_RIGHT | ~
|
| SAIL_BLOWN_LEFT | ~
|
| BUILD_VARIATION_ONE | ~
|
| BUILD_VARIATION_TWO | ~
|
| LEASHED_RETURNING | ~
|
| CREATE_A_HERO_00 | ~
|
| CREATE_A_HERO_01 | ~
|
| CREATE_A_HERO_02 | ~
|
| CREATE_A_HERO_03 | ~
|
| CREATE_A_HERO_04 | ~
|
| CREATE_A_HERO_05 | ~
|
| CREATE_A_HERO_06 | ~
|
| CREATE_A_HERO_07 | ~
|
| CREATE_A_HERO_08 | ~
|
| CREATE_A_HERO_09 | ~
|
| CREATE_A_HERO_10 | ~
|
| CREATE_A_HERO_11 | ~
|
| CREATE_A_HERO_12 | ~
|
| CREATE_A_HERO_13 | ~
|
| CREATE_A_HERO_14 | ~
|
| CREATE_A_HERO_15 | ~
|
| CREATE_A_HERO_16 | ~
|
| CREATE_A_HERO_17 | ~
|
| CREATE_A_HERO_18 | ~
|
| CREATE_A_HERO_19 | ~
|
| CREATE_A_HERO_20 | ~
|
| CREATE_A_HERO_21 | ~
|
| CREATE_A_HERO_22 | ~
|
| CREATE_A_HERO_23 | ~
|
| CREATE_A_HERO_24 | ~
|
| CREATE_A_HERO_25 | ~
|
| CREATE_A_HERO_26 | ~
|
| CREATE_A_HERO_27 | ~
|
| CREATE_A_HERO_28 | ~
|
| CREATE_A_HERO_29 | ~
|
| CREATE_A_HERO_30 | ~
|
| CREATE_A_HERO_31 | ~
|
| CREATE_A_HERO_32 | ~
|
| CREATE_A_HERO_33 | ~
|
| CREATE_A_HERO_34 | ~
|
| CREATE_A_HERO_35 | ~
|
| CREATE_A_HERO_36 | ~
|
| CREATE_A_HERO_37 | ~
|
| CREATE_A_HERO_38 | ~
|
| CREATE_A_HERO_39 | ~
|
| CREATE_A_HERO_40 | ~
|
| CREATE_A_HERO_41 | ~
|
| CREATE_A_HERO_42 | ~
|
| CREATE_A_HERO_43 | ~
|
| CREATE_A_HERO_44 | ~
|
| CREATE_A_HERO_45 | ~
|
| CREATE_A_HERO_46 | ~
|
| CREATE_A_HERO_47 | ~
|
| CREATE_A_HERO_48 | ~
|
| CREATE_A_HERO_49 | ~
|
| CREATE_A_HERO_50 | ~
|
| CREATE_A_HERO_51 | ~
|
| CREATE_A_HERO_52 | ~
|
| CREATE_A_HERO_53 | ~
|
| CREATE_A_HERO_54 | ~
|
| CREATE_A_HERO_55 | ~
|
| CREATE_A_HERO_56 | ~
|
| CREATE_A_HERO_57 | ~
|
| CREATE_A_HERO_58 | ~
|
| CREATE_A_HERO_59 | ~
|
| CREATE_A_HERO_60 | ~
|
| CREATE_A_HERO_61 | ~
|
| CREATE_A_HERO_62 | ~
|
| CREATE_A_HERO_63 | ~
|
| CREATE_A_HERO_64 | ~
|
| CREATE_A_HERO_65 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_01 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_02 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_03 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_04 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_05 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_06 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_07 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_08 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_09 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_10 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_11 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_12 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_13 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_14 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_15 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_16 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_17 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_18 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_19 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_20 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_21 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_22 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_23 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_24 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_25 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_26 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_27 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_28 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_29 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_30 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_31 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_32 | ~
|
| FORMATION_PREVIEW | ~
|
| SCALING_WALL | ~
|
| SCALING_WALL_HORDE | ~
|
| OBSOLETE | ~
|
| SWAPPING_TO_WEAPONSET_1 | ~
|
| SWAPPING_TO_WEAPONSET_2 | ~
|
| SWAPPING_TO_WEAPONSET_3 | ~
|
| ARMORSET_CREATE_A_HERO_01 | ~
|
| ARMORSET_CREATE_A_HERO_02 | ~
|
| ARMORSET_CREATE_A_HERO_03 | ~
|
| ARMORSET_CREATE_A_HERO_04 | ~
|
| ARMORSET_CREATE_A_HERO_05 | ~
|
| ARMORSET_CREATE_A_HERO_06 | ~
|
| ARMORSET_CREATE_A_HERO_07 | ~
|
| ARMORSET_CREATE_A_HERO_08 | ~
|
| ARMORSET_CREATE_A_HERO_09 | ~
|
| ARMORSET_CREATE_A_HERO_10 | ~
|
| USER_6 | ~
|
| USER_7 | ~
|
| USER_8 | ~
|
| USER_9 | ~
|
| USER_10 | ~
|
| USER_11 | ~
|
| USER_12 | ~
|
| USER_13 | ~
|
| USER_14 | ~
|
| USER_15 | ~
|
| USER_16 | ~
|
| USER_17 | ~
|
| USER_18 | ~
|
| USER_19 | ~
|
| USER_20 | ~
|
| USER_21 | ~
|
| USER_22 | ~
|
| USER_23 | ~
|
| USER_24 | ~
|
| USER_25 | ~
|
| USER_26 | ~
|
| USER_27 | ~
|
| USER_28 | ~
|
| USER_29 | ~
|
| USER_30 | ~
|
| USER_31 | ~
|
| USER_32 | ~
|
| USER_33 | ~
|
| USER_34 | ~
|
| USER_35 | ~
|
| USER_36 | ~
|
| USER_37 | ~
|
| USER_38 | ~
|
| USER_39 | ~
|
| USER_40 | ~
|
| USER_41 | ~
|
| USER_42 | ~
|
| USER_43 | ~
|
| USER_44 | ~
|
| USER_45 | ~
|
| USER_46 | ~
|
| USER_47 | ~
|
| USER_48 | ~
|
| USER_49 | ~
|
| USER_50 | ~
|
| USER_51 | ~
|
| USER_52 | ~
|
| USER_53 | ~
|
| USER_54 | ~
|
| USER_55 | ~
|
| USER_56 | ~
|
| USER_57 | ~
|
| USER_58 | ~
|
| USER_59 | ~
|
| USER_60 | ~
|
| USER_61 | ~
|
| USER_62 | ~
|
| USER_63 | ~
|
| USER_64 | ~
|
| USER_65 | ~
|
| USER_66 | ~
|
| USER_67 | ~
|
| USER_68 | ~
|
| USER_69 | ~
|
| USER_70 | ~
|
| USER_71 | ~
|
| USER_72 | ~
|
| USER_73 | ~
|
| USER_74 | ~
|
| USER_75 | ~
|
| EMOTION_BRACE_FOR_BEING_CRUSHED | ~
|
| PARALYZED | ~
|
| FIRING_D | ~
|
| FIRING_E | ~
|
| BETWEEN_FIRING_SHOTS_D | ~
|
| BETWEEN_FIRING_SHOTS_E | ~
|
| RELOADING_D | ~
|
| RELOADING_E | ~
|
| PREATTACK_D | ~
|
| PREATTACK_E | ~
|
| USING_WEAPON_D | ~
|
| USING_WEAPON_E | ~
|
| FIRING_OR_PREATTACK_D | ~
|
| FIRING_OR_PREATTACK_E | ~
|
| FIRING_OR_RELOADING_D | ~
|
| FIRING_OR_RELOADING_E | ~
|
| BURNINGDEATH | ~
|
| EMOTION_CHEER_FOR_ABOUT_TO_CRUSH | ~
|
| INVISIBLE_STEALTH | ~
|
| INVISIBLE_CAMOUFLAGE | ~
|
| CREATE_A_HERO_EXAMINE_SELF | ~
|
| CREATE_A_HERO_EXAMINE_WEAPON_LEF | ~
|
| CREATE_A_HERO_EXAMINE_WEAPON_RIG | ~
|
| CREATE_A_HERO_SELECTED_CHEER | ~
|
| CREATE_A_HERO_IN_CREATION_SCREEN | ~
|
| WEAPONSET_CREATE_A_HERO_WS_33 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_34 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_35 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_36 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_37 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_38 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_39 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_40 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_41 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_42 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_43 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_44 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_45 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_46 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_47 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_48 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_49 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_50 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_51 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_52 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_53 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_54 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_55 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_56 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_57 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_58 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_59 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_60 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_61 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_62 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_63 | ~
|
| WEAPONSET_CREATE_A_HERO_WS_64 | ~
|
| PACKING_TYPE_4 | ~
|
| PACKING_TYPE_5 | ~
|
| PACKING_TYPE_6 | ~
|
| SPECIAL_WEAPON_FOUR | ~
|
| SPECIAL_WEAPON_FIVE | ~
|
| SPECIAL_WEAPON_SIX | ~
|