BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
ObjectFilter | ObjectFilter |
FloatingPoint | ScanRange |
ObjectStatus | ParentStatus |
Boolean | AlwaysTeleport |
Boolean | AnchorToTopOfGeometry |
EvaEvent | ParentOwnerAttachmentEvaEvent |
EvaEvent | ParentAllyAttachmentEvaEvent |
EvaEvent | ParentEnemyAttachmentEvaEvent |
FXList | AttachFX |
EvaEvent | ParentOwnerDiedEvaEvent |
EvaEvent | ParentAllyDiedEvaEvent |
EvaEvent | ParentEnemyDiedtEvaEvent |
Behavior = AttachUpdate ModuleTag_TheAttachUpdate
; L011F43C0->L01F412C8:
ObjectFilter = ANY +HORDE +HERO ;SUB_L00EDCA00:Object Filter
ScanRange = 20 ;SUB_L006D46C0:Float Point Value
ParentStatus = SOLD ;SUB_L00C118B0: BitStatus
AlwaysTeleport = Yes ;SUB_L006D3400:Boolean
AnchorToTopOfGeometry = Yes ;SUB_L006D3400:Boolean
ParentOwnerAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentAllyAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentEnemyAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
AttachFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
ParentOwnerDiedEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentAllyDiedEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentEnemyDiedtEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
End