BFME 2 - ROTWK Code Refence  1.0
AttachUpdate Class Reference

Public Attributes

ObjectFilter ObjectFilter
 
FloatingPoint ScanRange
 
ObjectStatus ParentStatus
 
Boolean AlwaysTeleport
 
Boolean AnchorToTopOfGeometry
 
EvaEvent ParentOwnerAttachmentEvaEvent
 
EvaEvent ParentAllyAttachmentEvaEvent
 
EvaEvent ParentEnemyAttachmentEvaEvent
 
FXList AttachFX
 
EvaEvent ParentOwnerDiedEvaEvent
 
EvaEvent ParentAllyDiedEvaEvent
 
EvaEvent ParentEnemyDiedtEvaEvent
 

Detailed Description

Behavior = AttachUpdate ModuleTag_TheAttachUpdate

; L011F43C0->L01F412C8:    
ObjectFilter = ANY +HORDE +HERO ;SUB_L00EDCA00:Object Filter
ScanRange = 20 ;SUB_L006D46C0:Float Point Value
ParentStatus = SOLD ;SUB_L00C118B0: BitStatus
AlwaysTeleport = Yes ;SUB_L006D3400:Boolean
AnchorToTopOfGeometry = Yes ;SUB_L006D3400:Boolean
ParentOwnerAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentAllyAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentEnemyAttachmentEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
AttachFX = FX_ElvenCloakOn ;SUB_L00E6BD90:FXList
ParentOwnerDiedEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentAllyDiedEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent
ParentEnemyDiedtEvaEvent = AllyEconPlotDestroyed ;L00ACAD80:EvaEvent

End