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BFME 2 - ROTWK Code Refence
1.0
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Public Attributes | |
| Object | Target |
| Object | Result |
| AudioEvent | InitiateVoice |
Object - Object - Sound The leader consists of 2 numbers, the rank number to follow, and the positional index in the rank
Example: Target:GondorArcherHorde Result:GondorFighterArcherComboHorde InitiateVoice:GondorSoldierVoiceJoinAnybody