BFME 2 - ROTWK Code Refence
1.0
Todo List
Class
AllowedWhenConditions
{ Check Types... }
Class
AModAuraConditions
{ Check Types... }
Class
AmountAndObjectFilter
{ Check Types... }
Class
AnimAndDuration
{ Check Types... }
Class
AnimationFrameSound
{ Check Types... }
Class
AttributeModifierCategory
{ Check Types... }
Class
ClearanceTestingSlowDeathBehavior
{ Fix Types... }
Class
ComboHorde
{ Check Types... }
Class
ConditionFlags
{ Check Types... }
Class
Conditions
{ Check Types... }
Class
ContainCondition
{ Check Types... }
Class
DamageCreationList
{ Check Types... }
Class
DamageTypes
{ Check Types... }
Class
DynamicPortalLink
{ Check Types... }
Class
DynamicPortalWaypoint
{ Check Types... }
Class
HealthOperation
{ Check Types... }
Class
IndexAnimationState
{ Check Types... }
Class
InstantDeathBehavior
{ Check Types... }
Class
InvisibilityNugget
{ Fix Types... }
Class
LocomotorSetType
{ Check Types... }
Class
MeleeBehavior
{ Check Types... }
Class
ModelConditionAudio
{ Check Types... }
Class
ModelConditionFlag
{ Check Types... }
Class
ModelConditionFlagRange
{ Check Types... }
Class
MomentFXList
{ Check Types... }
Class
MomentOCL
{ Check Types... }
Class
MomentSound
{ Check Types... }
Class
MomentWeapon
{ Check Types... }
Class
ObjectObjectFilter
{ Check Types... }
Class
ObjectPosition
{ Check Types... }
Class
PassengerBoneKindof
{ Check Types... }
Class
Payload
{ Check Types... }
Class
PreBuiltObjectLocation
{ Check Types... }
Class
ProductionUpdate
{ Check and fix module... }
MaxQueueEntries; SUB_L006D4520
NumDoorAnimations; SUB_L006D4430
DoorOpeningTime; SUB_L00E6CB10
DoorWaitOpenTime; SUB_L00E6CB10
DoorCloseTime; SUB_L00E6CB10
ConstructionCompleteDuration; SUB_L00E6CB10
QuantityModifier; L012147D0
ProductionModifier; L012148C0
DisabledTypesToProcess; L0121D190
GiveNoXP; SUB_L006D3400
UnitInvulnerableTime; SUB_L00E6CB10
SpecialPrepModelconditionTime; SUB_L00E6CB10
VeteranUnitsFromVeteranFactory; SUB_L006D3400
SetBonusModelConditionOnSpeedBon; SUB_L006D3400
BonusForType; SUB_L006D4C30
SpeedBonusAudioLoop; L00E6B310
SecondaryQueue; SUB_L006D3400
Class
RankInfo
{ Check Types... }
Member
SAGE::Kindof
{ Check list for incomplete names... }
Member
SAGE::LivingWorldObjectType
{ Check list for incomplete names... }
Member
SAGE::ModelCondition
{ Check list for incomplete names... }
Member
SAGE::ObjectStatus
{ Check list for incomplete names... }
Member
SAGE::ParticleSysBonePersist
{ Find other uses... }
Member
SAGE::SpecialPowerType
{ Check list for incomplete names... }
Class
SlotTypes
{ Check Types... } PRIMARY / SECONDARY / TERTIARY / QUATERNARY / QUINARY
Class
SplitHorde
{ Check Types... }
Class
TextureReplacement
{ Check Types... }
Class
TurretModule
{ Fix Types... }
Class
UnpackBase
{ Check Types... }
Class
UnpackDecal
{ Check Types... }
Class
UpgradeObjectAmount
{ Check Types... }
Class
WeaponsetFlags
{ Check Types... }
Class
WeatherFlag
{ Check Types... }
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