BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
Weapon | CollideWeapon |
Boolean | FireOnce |
ObjectStatus | RequiredStatus |
ObjectStatus | ForbiddenStatus |
Behavior = FireWeaponCollide ModuleTag_TheFireWeaponCollide
; L012602E0->L01F56E70:
CollideWeapon = CreateAHeroLeapWarhead; SUB_L00E6BC20:Weapon
FireOnce = Yes; SUB_L006D3400:Boolean
RequiredStatus = DEATH_3; SUB_L00C118B0: BitStatus //Must have this Status
ForbiddenStatus = SOLD; SUB_L00C118B0: BitStatus //May not have this Status
End
ObjectStatus RequiredStatus |
Must have this Status
ObjectStatus ForbiddenStatus |
May not have this Status