BFME 2 - ROTWK Code Refence
1.0
|
Public Attributes | |
DeathTypeFilter | DeathTypes |
ObjectStatus | ExemptStatus |
ObjectStatus | RequiredStatus |
FloatingPoint | DamageAmountRequired |
Degrees | MinKillerAngle |
Degrees | MaxKillerAngle |
Upgrade | UpgradeRequired |
ObjectFilter | BuildingRequired |
Percentage | RefundPercent |
Behavior = RefundDie ModuleTag_TheRefundDie
; L01F2EA00:
DeathTypes = NONE + CRUSHED; L00E6D050: ALL / NONE Filter
ExemptStatus = SOLD; SUB_L00C118B0: BitStatus //May not have this Status
RequiredStatus = DEATH_3; SUB_L00C118B0: BitStatus //Must have this Status
DamageAmountRequired = 15.0; SUB_L006D46C0:Float Point Value//Damage required before this behavior can occur
MinKillerAngle = -46; SUB_L006D4B70:Float Point Value //Degrees
MaxKillerAngle = 46; SUB_L006D4B70:Float Point Value //Degrees
; L01EA8450:
UpgradeRequired = Upgrade_MarketplaceUpgradeDefiance; L00E6C460:Upgrade //Required upgrade for the bonus percentage
BuildingRequired = ANY + GondorMarketPlace; SUB_L00EDCA00:Object Filter //At least one of the objects required in order to allow refund
RefundPercent = 50 % ; SUB_L006D4D20:Percentage //% of the beginning cost of the structure that gets refunded
End
ObjectStatus ExemptStatus |
May not have this Status
ObjectStatus RequiredStatus |
Must have this Status
FloatingPoint DamageAmountRequired |
Damage required before this behavior can occur
Upgrade UpgradeRequired |
Required upgrade for the bonus percentage
ObjectFilter BuildingRequired |
At least one of the objects required in order to allow refund
Percentage RefundPercent |
% of the beginning cost of the structure that gets refunded