BFME 2 - ROTWK Code Refence  1.0
RemoveUpgradeUpgrade Class Reference

Public Attributes

Upgrades TriggeredBy
 
Upgrades ConflictsWith
 
Boolean RequiresAllTriggers
 
Boolean RequiresAllConflictingTriggers
 
AnimAndDuration CustomAnimAndDuration
 
Boolean Permanent
 
Strings UpgradeToRemove
 
Strings UpgradeGroupsToRemove
 
Boolean SuppressEvaEventForRemoval
 
Boolean RemoveFromAllPlayerObjects
 

Detailed Description

Behavior = RemoveUpgradeUpgrade ModuleTag_TheRemoveUpgradeUpgrade

;L01E97D40:    
TriggeredBy = Upgrade_ElvenGift Upgrade_RohanFireArrows; L00BE9600: List of Upgrades //Must have these upgrades
ConflictsWith = Upgrade_TheodenKingsFavor Upgrade_TheodenLeadership; L00BE9600: List of Upgrades //May not have these upgrades
RequiresAllTriggers = Yes; SUB_L006D3400:Boolean //All "TriggeredBy" Upgrades required! (meaning that if only one is present the module is not active)
RequiresAllConflictingTriggers = Yes; SUB_L006D3400:Boolean //All "ConflictsWith" Upgrades required! (meaning that if only one is present the module is not 'disabled')
CustomAnimAndDuration = AnimState : USER_3 AnimTime : 0 TriggerTime : 0; L010ED8E0: Animation State - Time - Delay // Animtime:0 = set flag forever
Permanent = Yes; SUB_L006D3400:Boolean //For ever... and ever... and ever, even if the upgrades are lost...
; L01F549B0:   
UpgradeToRemove = Upgrade_OpenGarrison Upgrade_TrebuchetTurret; SUB_L006D34D0:Strings(Upgrades)
UpgradeGroupsToRemove = UpgradeGroupA UpgradeGroupB; SUB_L006D34D0:Strings(Upgrade Groups)
SuppressEvaEventForRemoval = Yes; SUB_L006D3400:Boolean
RemoveFromAllPlayerObjects = Yes; SUB_L006D3400:Boolean

End

Member Data Documentation

◆ TriggeredBy

Upgrades TriggeredBy

List of Upgrades
Must have these upgrades

◆ ConflictsWith

Upgrades ConflictsWith

List of Upgrades
May not have these upgrades

◆ RequiresAllTriggers

Boolean RequiresAllTriggers

All "TriggeredBy" Upgrades required! (meaning that if only one is present the module is not active)

◆ RequiresAllConflictingTriggers

Boolean RequiresAllConflictingTriggers

All "ConflictsWith" Upgrades required! (meaning that if only one is present the module is not 'disabled')

◆ CustomAnimAndDuration

AnimAndDuration CustomAnimAndDuration

Animation State - Time - Delay
Animtime:0 = set flag forever

◆ Permanent

Boolean Permanent

For ever... and ever... and ever, even if the upgrades are lost...

◆ UpgradeToRemove

Strings UpgradeToRemove

Strings(Upgrades)

◆ UpgradeGroupsToRemove

Strings UpgradeGroupsToRemove

Strings(Upgrade Groups)