BFME 2 - ROTWK Code Refence  1.0
AnimAndDuration Class Reference

Public Attributes

ModelCondition AnimState
 
UnsignedInteger AnimTime
 
UnsignedInteger TriggerTime
 

Detailed Description

Animation State - Time - Delay Animtime:0 = set flag forever

Example: AnimState:USER_3 AnimTime:0 TriggerTime:0

Todo:
{ Check Types... }