; L00E3AD60:
Turret ;L00E3AD60 //Turret module
;L0136B020:
TurretTurnRate = 30 ;L00E6AAC0: Pitch Angle
TurretPitchRate = 30 ;L00E6AAC0: Pitch Angle
NaturalTurretAngle = 25 ;SUB_L006D4B70:Float Point Value //Degrees
NaturalTurretPitch = 46 ;SUB_L006D4B70:Float Point Value //Degrees
FirePitch = 25 ;SUB_L006D4B70:Float Point Value //Degrees
MinPhysicalPitch = 5 ;SUB_L006D4B70:Float Point Value //Degrees
GroundUnitPitch = 5 ;SUB_L006D4B70:Float Point Value //Degrees
TurretFireAngleSweep = ? ;L0136AF80 PRIMARY SECONDARY TERTIARY QUATERNARY QUINARY
TurretSweepSpeedModifier = ? ;L0136AFD0
ControlledWeaponSlots = ? ;L0136B040
AllowsPitch = Yes ;SUB_L006D3400:Boolean
MinIdleScanAngle = -25 ;SUB_L006D4B70:Float Point Value //Degrees
MaxIdleScanAngle = 25 ;SUB_L006D4B70:Float Point Value //Degrees
MinIdleScanInterval = 300 ;SUB_L00E6CB10:Unsigned Integer Value
MaxIdleScanInterval = 1000 ;SUB_L00E6CB10:Unsigned Integer Value
RecenterTime = 3000 ;SUB_L00E6CB10:Unsigned Integer Value
InitiallyDisabled = Yes ;SUB_L006D3400:Boolean
FiresWhileTurning = Yes ;SUB_L006D3400:Boolean
TurretMaxDeflectionCW = 25 ;SUB_L006D4B70:Float Point Value //Degrees
TurretMaxDeflectionACW = 5 ;SUB_L006D4B70:Float Point Value //Degrees
End
- Todo:
- { Fix Types... }